Modeling Low Polygon Game Characters in 3ds Max
- 17_Adding_the_skull_to_the_belt.flv132 MB
- 12_Finishing_the_head.flv131.35 MB
- 21_Adding_the_horns_to_the_helmet.flv129.51 MB
- 24_Optimizing_the_model.flv119.35 MB
- 18_Creating_the_boots.flv112.01 MB
- 14_Creating_the_shoulder_armor.flv107.92 MB
- 06_Blocking_out_the_leg.flv106.1 MB
- 05_Building_the_arms.flv100.89 MB
- 08_Blocking_in_the_hands.flv100.29 MB
- 15_Building_the_gloves.flv97.69 MB
- 07_Creating_the_feet.flv97.15 MB
- 04_Creating_the_shoulder.flv95.85 MB
- 09_Finishing_the_hands.flv93.23 MB
- 19_Finishing_the_boots.flv91.49 MB
- 22_Building_the_axe.flv91.22 MB
- 25_Improving_the_silhouette_of_the_face.flv89.02 MB
- 11_Blocking_in_the_face.flv87.73 MB
- 13_Retopologizing_the_model.flv87.47 MB
- 20_Creating_the_helmet.flv84.97 MB
- 16_Creating_the_base_of_the_belt.flv83.96 MB
- 03_Blocking_the_torso.flv68.07 MB
- 02_Setting_up_the_scene.flv68 MB
- 10_Refining_the_silhouette_of_the_body.flv66.49 MB
- 23_Creating_the_loin_cloth.flv56.63 MB
- 26_Adding_the_ears.flv48.49 MB
- 01_Introduction_and_project_overview.flv6.57 MB
- project_files.rar1.94 MB