Game Prop Workflows in Maya and Marmoset Toolbag
GamePropWorkflowsMayaMarmosetToolbag
种子大小:1.59 GB
收录时间:2013-03-19
磁力链接:
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文件列表:26File
- project_files.zip482.12 MB
- 10. Preparing our mesh for polypainting.flv140.53 MB
- 9. Modeling our wooden pallet.flv81.31 MB
- 6. Creating our first normal map with Ndo2.flv73.57 MB
- 25. Creating a compelling render with Marmoset Toolbag.flv69.01 MB
- 16. Creating the UVs for our barrel.flv57.44 MB
- 19. Creating the normal map for our barrel.flv56.69 MB
- 17. Starting to texture the barrel.flv48.22 MB
- 20. Creating our traffic cone.flv46.21 MB
- 18. Adding wear and dirt to our texture.flv45.93 MB
- 11. Troubleshooting our exported OBJ.flv45.05 MB
- 7. Checking our map inside of Marmoset.flv43.41 MB
- 23. Using Ddo to create an alternate diffuse texture.flv43.05 MB
- 24. Preparing our model to go from Maya to Toolbag.flv42.71 MB
- 22. Exploring Ddo and adding detail to our texture.flv42.65 MB
- 8. Creating a wood preset in Ndo2.flv39.45 MB
- 14. Alternate method diffuse and normal maps.flv38.38 MB
- 13. Creating the normal map for our pallet.flv35.76 MB
- 21. Creating the diffuse map for our cone.flv35.51 MB
- 15. Creating the metal barrel.flv34.84 MB
- 2. Exploring all the tools we will be using.flv33.76 MB
- 5. Creating the diffuse texture for the crate.flv26.67 MB
- 12. Creating the final boards for our pallet.flv23.35 MB
- 3. Looking at the props we are going build.flv20.62 MB
- 4. Modeling the wooden crate.flv18.02 MB
- 1. Introduction and project overview.flv4.79 MB