Digital Tutors - Introduction to Rigging in Maya
DigitalTutorsIntroductionRiggingMaya
种子大小:2.24 GB
收录时间:2013-12-31
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文件列表:29File
- 04. Understanding joints in Maya.mp4146.36 MB
- Project_Files.rar139.45 MB
- 18. Establishing Driven Key relationships.mp4128.97 MB
- 10. Creating controls and working with the constraints.mp4125.9 MB
- 22. Editing Smooth Skin deformations.mp4119.93 MB
- 20. Deforming objects with the Lattice deformer.mp4111.98 MB
- 14. Creating custom attributes and using the Connection Editor.mp4110.22 MB
- 16. Finishing our hand-spread feature.mp4108.56 MB
- 24. Creating your own jiggle tool.mp4102.26 MB
- 21. Smooth Binding objects.mp494.71 MB
- 03. Adjusting pivots and parenting objects in Maya.mp483.91 MB
- 26. Morphing objects with powerful Blend Shape deformer in Maya.mp479.6 MB
- 11. Working with the Aim constraint.mp476.78 MB
- 17. Creating Expressions in Maya.mp475.83 MB
- 07. Understanding the Maya Rotate Plane and Single Chain Solvers.mp474.5 MB
- 19. Rotate Order and Gimbal Lock.mp473.02 MB
- 27. Modifying Blend Shapes.mp469.33 MB
- 12. Exploring the Spline IK Advanced Twist Control.mp468.22 MB
- 09. Controlling a spline IK rig.mp465.65 MB
- 25. Attaching our jiggle tool.mp465.6 MB
- 02. Using solid naming conventions.mp463.22 MB
- 05. Joint attributes.mp454.65 MB
- 15. Exploring the Node Editor.mp453.62 MB
- 23. The jiggle deformer.mp447.42 MB
- 28. Customizing Maya to work faster.mp445.55 MB
- 08. Rigging with the Spline IK solver.mp444.24 MB
- 06. Creating a flexible shoulder rig with the Disconnect Joint tool.mp431.68 MB
- 13. Locking and hiding channels.mp426.78 MB
- 01. Introduction and project overview.mp48.07 MB