大约108条结果,耗时7ms。
5.Refining,addingeyeballsandcolor.mp4;18.Posingthecharacter.mp4;22.HowtostartretopologyinZbrush.mp4;16.Polishingthetailandbody.mp4;13.Makingtheglovesandboots.mp4;14.FeedbackfromFranck,headandtailpolis
7.Lighting&Rendering/1.CreatingARender.mp4;1.Introduction&Modelling/6.MakingTheEdgesSharp.mp4;1.Introduction&Modelling/3.GettingStartedWithModelling.mp4;2.UVUnwrapping/1.UVUnwrappingTheModel.mp4;1.Int
3Dmodel/SchoolGirlPosed.blend1;08.mp4;10.mp4;13.mp4;11.mp4;04.mp4;17.mp4;12.mp4;03.mp4;15.mp4;06.mp4;02.mp4;3Dmodel/SchoolGirl_Apose.blend1;05.mp4;07.mp4;14.mp4;09.mp4;01.mp4;16.mp4;18.mp4;19.mp4;20.m
14.DroppingCoinswithRigidBodyPhysics.mp4;07.LayingOutUVs.mp4;03.StartAddingGeometricDetails.mp4;06.SharingObjectData&SmartRepetition.mp4;05.ModelingWoodDetails.mp4;01.BeginningwithPrimitives.mp4;13.Re
[Gumroad]TracerCharacterModeling-Blender3.1-Fullprocessvideosand3DmodelsbyFlycat/Tracer_A_pose.blend;[Gumroad]TracerCharacterModeling-Blender3.1-Fullprocessvideosand3DmodelsbyFlycat/Tracer_Stand_pose.
01-Introduction/016015AddingWiresToTheRobot-1.mp4;01-Introduction/017016StartAddingDetailsToWheel-1.mp4;01-Introduction/019018CleaningUpAllTheGeometryAndDeletingUnnecessaryFaces-1.mp4;01-Introduction/
Jinx3Dmodel/JinX3Dmodel.blend;Jinx3Dmodel/Texture/JinX3Dmodel.blend;Jinx3Dmodel/JinX3DA-pose.blend;Jinx3Dmodel/Texture/JinX3DA-pose.blend;14.mp4;42.mp4;41.mp4;38.mp4;45.mp4;43.mp4;25.mp4;05.mp4;04.mp4
~GetYourFilesHere!/09.mp4;~GetYourFilesHere!/11.mp4;~GetYourFilesHere!/ResidentEvilCharacter/ResidentEvilcharacter_Done.blend;~GetYourFilesHere!/ResidentEvilCharacter/ResidentEvilcharacter_Done.blend1
~GetYourFilesHere!/3.ModellingPart1.ts;~GetYourFilesHere!/6.Rigging&Particles.ts;~GetYourFilesHere!/9.Materials&FinalRendering.ts;~GetYourFilesHere!/5.UVProjection.ts;~GetYourFilesHere!/4.ModellingPar
data/vehicles/Boat/Yacht/textures/wood.png;data/vehicles/Truck/KenworthW990/KenworthW990.blend;data/vehicles/Plane/Eclipse550Se/Eclipse550Se.blend;data/vehicles/Emergencyvehicle/FireTruckMercedesAtego